India Esports Market Report Introduction
According to IMARC Group’s report titled "India Esports Market Size, Share, Growth & Forecast 2034" the report offers a comprehensive analysis of the industry, including market share, growth, trends, and regional insights.
India Esports Market Overview
The India esports market size was valued at USD 239.13 Million in 2025 and is projected to reach USD 1,092.14 Million by 2034, growing at a compound annual growth rate (CAGR) of 18.38% during the forecast period from 2026-2034. The market's rapid expansion is driven by increasing internet penetration, affordable smartphones, and youth engagement in competitive gaming.
Key Takeaways
- Current Market Size : USD 239.13 Million in 2025
- CAGR : 18.38%
- Forecast Period : 2026-2034
- Sponsorship dominates the revenue source segment with a 32% share in 2025, fueled by growing brand investments in tournament partnerships and influencer collaborations targeting youth.
- Multiplayer Online Battle Arena (MOBA) leads games with a 28% market share in 2025, driven by its community engagement and mobile accessibility.
- Mobile and tablets command the largest platform share of 45% in 2025, reflecting India's mobile-first gaming culture.
- North India holds the largest regional market share at 30% in 2025 due to expanding viewership, infrastructure, and amateur participation.
Evaluate Market Opportunity with the Business Sample Report
India Esports Market Growth Factors
- Internet penetration and low-cost smartphones are the primary growth drivers?
- Gaming and esports are of increasing interest to Indian youth?
- Government recognition and institutional engagement further strengthened the esports ecosystem?
- Professionalization of leagues and cross-industry investment in esports sponsorship?
- Mobile-first tournament formats are becoming more common and accessible?
- The rise of streaming services and creator economies fascinates consumers?
- Educational institutions sponsor collegiate esports programs?
- Investment in dedicated esports arenas and physical infrastructure continues?
- Creator-led events expand participation in competitive play?
India Esports Market Trends
- Localizing global standards for esports production quality and fan engagement is increasing the quality of events?
- Rise of creator-led tournaments combined with entertainment and game competition?
- The rise of digital creators has led to new tournament formats?
- Institutionalization of collegiate esports is strengthening grassroots talent?
- Streaming services are improving and growing‚ attracting more audiences?
- Media companies are using esports as an extension of digital outreach?
- Campus-centric esports ecosystems expanded into citywide and national tournaments?
- Brand partnerships and sponsorships were integrated into the live experience?
- The growth of mobile platforms‚ lower prices and accessibility drove adoption?
India Esports Market Segmentation
Revenue Source
- Advertising: Includes revenue from advertisements during esports events and streams.
- Media Rights: Income from broadcasting and streaming rights of esports tournaments.
- Merchandise and Tickets: Sales related to event tickets and branded merchandise.
- Publisher Fees: Charges from game publishers for hosting competitive events.
- Sponsorship: Leading revenue segment with 32% share in 2025 due to brand investments in esports collaborations.
Games
- Multiplayer Online Battle Arena (MOBA): Market leader with 28% share in 2025, popular for team-based competitive appeal and mobile access.
- Player Vs. Player (PvP): Competitive game mode involving direct player combat.
- First Person Shooters (FPS): Shooter games with first-person perspective gameplay.
- Real Time Strategy (RTS): Strategy games requiring real-time tactical management.
Platform
- PC-Based Esports: Competitive gaming played on personal computers.
- Consoles-Based Esports: Competitions using gaming consoles.
- Mobile and Tablets: Largest segment with 45% share in 2025, driven by widespread smartphone use and affordability.
Regional Insights
- North India
- West and Central India
- South India
- East India
North India dominates the market with a 30% share in 2025, driven by expanding viewership, growing amateur participation, and increasing digital infrastructure. The region benefits from large youth populations and urban gaming cultures, contributing to the overall market growth at a CAGR of 18.38% from 2026-2034.
Recent Developments & News
- February 2026: Ant Esports launched its Influencer Program supporting emerging gaming and tech creators with collaborations, product reviews, and event invitations.
- February 2026: Indian Institute of Creative Technologies (IICT), Mumbai hosted the first IICT Esports Premier League (IEPL) to promote esports as part of India’s Orange Economy, drawing over 1,000 students and aligning with government AVGC talent development initiatives.
Key Highlights of the Report
- Comprehensive analysis covering historical trends (2020-2025) and forecast period (2026-2034).
- Detailed segmentation by revenue source, games, platform, and region.
- Insights into key growth drivers and market restraints.
- Competitive landscape overview with recent developments.
- Customization options and post-sale analyst support.
Get Your Customized Market Report Instantly
Customization Note:
If you require any specific information not covered within this report’s scope, we will provide it as part of the customization.
About Us
IMARC Group is a global management consulting firm that helps ambitious changemakers create a lasting impact. The company offers comprehensive market assessment, feasibility studies, incorporation support, regulatory assistance, branding and strategy services, and procurement research.
Contact Us
IMARC Group
134 N 4th St. Brooklyn, NY 11249, USA
Email: sales@imarcgroup.com
Tel: (D) +91 120 433 0800
United States: +1-201971-6302
Comments